Existing source combat motions: Open Motion Project, ACCAD / The Ohio State University. https://accad.osu.edu/research/motion-lab/mocap-system-and-data Creative Commons Attribution 3.0 Unported: https://creativecommons.org/licenses/by/3.0/ Existing adaptations include retiming, anthropometric reach reduction, root motion removal, and original takeoff/landing phases. See original source-use.json and ADAPTATION.json retained in each package. No endorsement implied. This does not grant a license over the character geometry. NEW LIVEHOUSE ADDITIONS: Guard, HitReact, Knockdown, Recover and Victory are original procedural/keyframed additions for this game, derived from the existing character rig and conservative guard pose. They are NOT newly captured human motion and are not claimed to be full-body mocap retargets. Victory is a modest stage bow. Knockdown/Recover are stylized whole-skeleton recline/return, not anatomical ragdoll simulation. Original appearance and 13 previous actions are preserved. V2 GAME ADDITIONS: FightIdle (2s loop) and HitReactStrong (.4s) are original keyed derivatives of the existing rig. Staggered planted feet, modest bent knees, low costume-safe guard and subtle breathing; no new mocap or finger-bone/fist claim. All19 previous clips and character geometry retained. V3 camera-facing and knockdown revision (2026-10-25): 15 paired _R/_L gameplay animation bases were authored as game-specific pose adaptations, retaining all21 earlier animation records and original character geometry. Chest/head camera opening, support/catch/recovery staging and selected auxiliary-roll continuity corrections are original editing work, not a claim of newly captured motion. Feet/root and measured original attack paths remain in the combat plane. No independent finger rig was added. Local concealed garment contacts and stylized skin-volume limitations remain documented in ANIMATION-V3-LIMITATIONS.txt. V4 varied-punch additions (2026-10-25): Jab_R/L, Straight_R/L and HeavyPunch_R/L are original keyed actions appended to the frozen 51-clip baseline. All earlier animation records and appearance remain preserved. Actual hand mesh reach curves at game scale 1.2 bound collision fronts; no new mocap or articulated finger-fist claim. Source/runtime archives are pinned in ASSETS.json. See ANIMATION-V4-LIMITATIONS.txt for localized garment contacts and near-opponent hand occlusion. V5 grounded roundhouse addition (2026-10-25): RoundhouseKick_R/L are original keyed rig animations appended to all57 preserved previous clips, making59 actions per character. A fixed actor root, planted left support-ball pivot, hip-driven right-leg transverse sweep and return to FightIdle are authored; this is not newly captured motion or a ragdoll. Actual imported foot-skin XYZ curves provide measured contact depth, height and forward reach. Local garment contacts remain disclosed; no blanket collision-free or articulated-finger claim. 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Serif/Variable/OTF/Subset/NotoSerifKR-VF.otf Serif/Variable/OTF/Subset/NotoSerifSC-VF.otf Serif/Variable/OTF/Subset/NotoSerifTC-VF.otf Serif/Variable/TTF/NotoSerifCJKhk-VF.ttf Serif/Variable/TTF/NotoSerifCJKjp-VF.ttf Serif/Variable/TTF/NotoSerifCJKkr-VF.ttf Serif/Variable/TTF/NotoSerifCJKsc-VF.ttf Serif/Variable/TTF/NotoSerifCJKtc-VF.ttf Serif/Variable/TTF/Subset/NotoSerifHK-VF.ttf Serif/Variable/TTF/Subset/NotoSerifJP-VF.ttf Serif/Variable/TTF/Subset/NotoSerifKR-VF.ttf Serif/Variable/TTF/Subset/NotoSerifSC-VF.ttf Serif/Variable/TTF/Subset/NotoSerifTC-VF.ttf Files: * Copyright: 2010-2012, Google Corporation License: SIL-1.1 Files: debian/* Copyright: 2013, Vasudev Kamath 2013-2015, Jonas Smedegaard 2015-2022, ChangZhuo Chen (陳昌倬) License: GPL-3+ License: SIL-1.1 ----------------------------------------------------------- SIL OPEN FONT LICENSE Version 1.1 - 26 February 2007 ----------------------------------------------------------- . PREAMBLE . The goals of the Open Font License (OFL) are to stimulate worldwide development of collaborative font projects, to support the font creation efforts of academic and linguistic communities, and to provide a free and open framework in which fonts may be shared and improved in partnership with others. . The OFL allows the licensed fonts to be used, studied, modified and redistributed freely as long as they are not sold by themselves. The fonts, including any derivative works, can be bundled, embedded, redistributed and/or sold with any software provided that any reserved names are not used by derivative works. The fonts and derivatives, however, cannot be released under any other type of license. The requirement for fonts to remain under this license does not apply to any document created using the fonts or their derivatives. . DEFINITIONS . "Font Software" refers to the set of files released by the Copyright Holder(s) under this license and clearly marked as such. This may include source files, build scripts and documentation. . "Reserved Font Name" refers to any names specified as such after the copyright statement(s). . "Original Version" refers to the collection of Font Software components as distributed by the Copyright Holder(s). . "Modified Version" refers to any derivative made by adding to, deleting, or substituting -- in part or in whole -- any of the components of the Original Version, by changing formats or by porting the Font Software to a new environment. . "Author" refers to any designer, engineer, programmer, technical writer or other person who contributed to the Font Software. . PERMISSION & CONDITIONS . Permission is hereby granted, free of charge, to any person obtaining a copy of the Font Software, to use, study, copy, merge, embed, modify, redistribute, and sell modified and unmodified copies of the Font Software, subject to the following conditions: . 1) Neither the Font Software nor any of its individual components, in Original or Modified Versions, may be sold by itself. . 2) Original or Modified Versions of the Font Software may be bundled, redistributed and/or sold with any software, provided that each copy contains the above copyright notice and this license. These can be included either as stand-alone text files, human-readable headers or in the appropriate machine-readable metadata fields within text or binary files as long as those fields can be easily viewed by the user. . 3) No Modified Version of the Font Software may use the Reserved Font Name(s) unless explicit written permission is granted by the corresponding Copyright Holder. This restriction only applies to the primary font name as presented to the users. . 4) The name(s) of the Copyright Holder(s) or the Author(s) of the Font Software shall not be used to promote, endorse or advertise any Modified Version, except to acknowledge the contribution(s) of the Copyright Holder(s) and the Author(s) or with their explicit written permission. . 5) The Font Software, modified or unmodified, in part or in whole, must be distributed entirely under this license, and must not be distributed under any other license. The requirement for fonts to remain under this license does not apply to any document created using the Font Software. . TERMINATION . This license becomes null and void if any of the above conditions are not met. . DISCLAIMER . THE FONT SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL THE COPYRIGHT HOLDER BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, INCLUDING ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL DAMAGES, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF THE USE OR INABILITY TO USE THE FONT SOFTWARE OR FROM OTHER DEALINGS IN THE FONT SOFTWARE. License: GPL-3+ This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. . This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. . On Debian systems, the complete text of the GNU General Public License version 3 can be found in "/usr/share/common-licenses/GPL-3". Godot Engine 4.6.3, MIT license: https://godotengine.org/license/ Game scene, UI and sound effects were created for this project. Character geometry remains owned by its original rights holder; no blanket redistribution license is granted. CAT MEOW AUDIO: SOURCE, LICENSE, AND TECHNICAL CHECKS Game asset: assets/audio/meow.wav Source recording: "Little Meow of a Cat #1" (sound number 0494) Creator: Joseph SARDIN / BigSoundBank.com Official source page: https://bigsoundbank.com/little-meow-of-a-cat-s0494.html Direct source download, copied from the source page's encoding metadata: https://bigsoundbank.com/UPLOAD/bwf-en/0494.wav Source downloaded and license checked: 2026-10-25 (UTC) LICENSE Creative Commons CC0 1.0 Universal / public-domain dedication. The source page explicitly labels the recording CC0 (public domain), permits editing and redistribution, including games and commercial projects, and states that attribution is optional. The source BWF file also includes the copyright tag "CC0 / WTFPL / Public domain". Official site license statement: https://bigsoundbank.com/licenses.html CC0 deed: https://creativecommons.org/publicdomain/zero/1.0/ CC0 legal text: https://creativecommons.org/publicdomain/zero/1.0/legalcode Optional credit included for provenance: Cat sound: "Little Meow of a Cat #1" by Joseph SARDIN, BigSoundBank.com (CC0). No endorsement by the creator is implied. PRESERVED ORIGINAL assets/audio/originals/bigsoundbank_0494_original.wav This is the unmodified downloaded BWF/WAV source. Its .gdignore prevents an unnecessary Godot import but does not remove the source from the project. SHA-256: a3af64f8c9dd921343f076d7ed3bcfc9d0f7db49b84e6a81c84fae72d1c8b38d GAME VERSION assets/audio/meow.wav The complete source vocalization is retained at its original pitch and speed. Processing: metadata stripped; amplitude multiplied by 0.854 (approximately -1.37 dB); 3 ms leading and 5 ms trailing fades; encoded as mono 48 kHz, 16-bit PCM WAV. No synthesized tone, bell, pitch shift, or imitation was added. Duration: 0.479604 seconds (23021 samples) Channels: 1 Sample rate: 48000 Hz Sample width: 16 bits Peak: -1.996 dBFS RMS: -18.310 dBFS SHA-256: 551cc7c8a4c90e6a120de466707ba36670f05dc8e0d96223a8a355b47cfd3eb2 VALIDATION SCOPE The official source identifies the sound as a single small cat meow. The WAV was decoded successfully and its waveform and spectrogram inspected: audible- range energy is present, with a natural nonuniform envelope and harmonic structure. The file is non-silent and not clipped. Auditory validation was NOT possible in the asset-preparation session: the available audio-output path explicitly reported that audio input is unsupported. Waveform inspection and source descriptions do not establish that a listener will recognize the sound. A human or audio-capable playtest should verify the meow and its balance against music, voices, and combat effects before claiming that subjective requirement is tested. Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. Engine third-party notices: ENGINE-THIRD-PARTY.json